Next month, on May 9, our partner João Dinis from Cascais Ambiente will be sharing their gamification solution developed thanks to Waste4Think project at the GAMIFY Europe event in the conference “Environment & Smart Cities with Waste4Think”.
Joao will be unveiling the European program “H2020 – Waste4Think – eco-solutions to drive innovation” to better illustrate how gamification and its applications can increase environmental behavior in waste production and separation in local communities.
About this Event
Gamify has leveled up and is now engaging on a European scale. And this time it’s Made of Outliers!
Gamification is no longer just a buzzword you may have heard at some point, it is a well-established engagement tool that many companies have already employed and are still employing to achieve ambitious business goals. The question now is, if it is already established, why aren’t there more results being put forward?
We all know how easy it is to promote achievements and engagement levels, but when it comes to sharing actual numbers and results, things have had a tendency to stay muted. This is where Gamify Europe proposes to change the trend, by showcasing the Outliers – i.e. the ones that have the numbers to back the bragging rights – and focusing on their stories and key takeaways.
In an effort to break the status quo, we are challenging gamification actors and corporate decision makers to focus on the facts and highlight how game thinking has impacted their organization or their clients’ key business results.
Thu, 9 May 2019 (09:30 – 18:00)
7 Rua Cupertino de Miranda